Need for Speed: Most Wanted (2012) — аркадные гонки с видом от третьего и первого лица. В этой части серии вас ждет огромный город Фэйрхевен, который. Подробнее
Таблица для Cheat Engine (+30) Need for Speed: Most Wanted (2012)
Новый хороший чит для этой игры.
Чит содержит полезные функции, декорации, noclip, ghost mode и т.д.
Инструкция: 1. Скачать\Открыть CheatEngine 2. Запустить игру 3. Вставить таблицу в CheatEngine 4. Поставить крестик на функцию (функции) 5. Готово!
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Если вы хотите облегчить прохождение Need for Speed: Most Wanted (2012), то можете воспользоваться нашим файловым архивом. Здесь собраны только проверенные и работоспособные файлы для игр, которые можно скачать бесплатно.
При скачивании файлов нужно обратить внимание на версию игры, для которой он предназначен. Трейнеры для игр, например, не всегда совместимы со всеми версиями игры, так как разработчики, выпуская обновления, могут менять архитектуру игры и принципы работы тех или иных ее механик. Обычно версия, с которой совместим файл, указывается прямо в его названии.
*Edit* For the additional Customization I used 1 Byte like Zhoul has started. However please keep in mind that some will use 2 Bytes, the first one will be the one telling which upgrade it is, but the second one might be used to tell if the upgrade is used at all (it usually only changes from stock to upgrade but not on changes between upgrades).
*Edit2* forgot to tell that I didn’t touch any of the codes in the codelist, they might only be valid for v1.2.
I use your post picture, thanks god, I find it.
In Chinese version, you can use «0F BF 04 73 50» to find the right address.
Addy: 00581065 (offset for 1.3) Type: Array of Byte (5 in length) Description: Get Cur Car Addy 2 (Orig: B9C8BC9D00 New: E8E81CA60F)
I was use your CE table file, but its seem can’t use on my version, when I open it, CE show me has some error to occur.
So I need to re-check Zhoul of post, then do it myself.
Btw, thanks your info, hope you can find the tollbooth timer, hehe.
About «Current Car Made Easy»:
I re-read Zhoul’s post, but still can’t understand how to make those address.
Are you saying you can make this funtion work, but not in a trainer? Or the entire function doesn’t work at all?
Attached are 2 screenshots of what the 3 lines of code/values should look like.
The first picture is what it looks like once changed, but no profile has been loaded, or you havnt left/entered the garage.
The second picture shows what happens as soon as you enter a garage/dealership/free roam.
This address will change at a few different points.
Point 1: When you load into free roam, it maps to the ‘copy’ of your car so changing values at this time would be pointless.
Point 2: When scrolling through your car list in career mode. Changing values at this point *does* affect your car, if you save.. This could be bad for a user of a trainer, if they don’t know this, as the max values for each car are not the same (ie some cars can have 4-5 engine upgrades, others 1-2.. Also, adding upgrades to ANY car that cannot accept them to begin with will crash your game once you try to free roam with it).
Point 3: When entering a garage with a car. (as opposed to on foot?)
How would you create a CE trainer to do it?
Well the values wouldn’t be displayed, but people could still change them.
You would have to make a function that would ‘enable’ the feature. That would write the new values of the Code Cave and the Toggle. (do not write to the pointer, as the code cave does this automatically in the above listed situations).
Then use offsets from that pointer.
Car Body = [Pointer] + 2E
If you are using my table, then you can just get the offsets from that. If you’re not. get my table, as the entire blue group will work for you, once you get the rest of the steps working.
NFS-Auto-Pointer-1.JPG
Description:
What CE should look like, after changing the code cave and the toggle, to their new values. Before loading a profile or doing any one of the 3 listed things above.
Filesize:
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NFS-Auto-Pointer-2.JPG
Description:
Notice the change from 0x00000000 to an acutal address? This is what the code cave does, if properly used. I have a group of addresses that all set themselves based off the pointer address.
Filesize:
14.78 KB
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49057 Time(s)
NFS-Auto-Pointer-3.JPG
Description:
I just enabled the «Auto-Pointer» feature (same as the one you’re talking about), and went to my cars list.. The addresses automatically re-align, and this is my Punto.
Filesize:
41.92 KB
Viewed:
49057 Time(s)
Hmm, ok I might know what the error is, it looks like CE doesn’t store the user defined symbols together with the table, at least the symbol is gone when I loaded the table today. So just go to the userdefined symbols and create a symbol BASE with the address of the base pointer for your version.
Step 2: Fill in the code cave You already made sure the location of «C: Get Cur Car Addy 1» contains 00 and isn’t used by the game to write code to, so just paste Zhouls or my Bytes there (no need to change address) and open the location in dissambler view. It should look like this: The highlighted Line is where you need to put the instruction you just took note on a sheet of paper in the step above. We copy it there because we are going to overwrite the other one in the next step with our call.
Some info (work on V1.2 English version of game):
Addy: 0056EC34 (static, V1.3 on 00580B64 ) Type: Array of Byte (6 in length) Description: Bounty (Orig: 8B4010C20400 New: E99C52440090)
This function need make a code caves, first go to 0x0056EC34, you will see:
(Array of Byte:C786680100000000FA43D98668010000E980E9A7FF, 21 in length)
Use above function make a trainer, you can Instant Cooldown.
I install a English version of game, and use a +19 plus trainer, then use CE to find the trainer make of change.
Hope that can be help.
Anyhow, I’m here to give a brief update.
Trainer v0.5 is ready for pre-testing. I have not yet included any cheats, other then being able to see your speed and being able to pretty much click to anywhere you wish to go on the game map.
The ‘save location’ features are darn near implemented, but im still touching up other bits that need it before that’s completed. I have also disabled any buttons that do not have a function just yet. I did leave them on the form, however, so you could see what it’s all going to look like.
What’s it do so far?:
Main Screen: — Gives you a map (screenshot I took from the game) in the trainer window.
— Tracks where your car currently is, by pointing at it, with an «entirely separate» mouse cursor/icon. (separate from your own). You even have the option to ‘Flash cursors’ so you can head-check while driving (if you have 2 pc’s) You can also disable either cursor, so it does not show on the map. Cursor(s) you ask? The 2nd cursor moves with you, as you select a new location by clicking and dragging anywhere on the map.
— Of course, the «Goto» Feature. Try to stay within the bounds of the streets on the map, but who knows, maybe theres some special Dev track, off in the distance (really, i don’t know yet. heh, too busy codin’). This feature writes to game mem for approx 2-3 seconds, then releases. This is to cure the Z axis bug, which prevents you from poking the addresses once and getting preferred results (which is to actually pop up at the location).
Settings Window: A big arse, long list of pointers is the first thing you see. It’s holding 1 master pointer value right now and the rest are there for future additions. Every time I make a new trainer, I take the module/API that I refined in the last one, and bring it to the next one, updating it as I go. This is part of a new feature I’m implementing based around poitners and different versions of a game. In the end, I hope to create a trainer that can re-align itself to (most) updates.
Also, an entire pointer path tutorial, which uses NFS-MW can be found here. http://forum.cheatengine.org/viewtopic.php?p=27276#27276 The actual tutorial starts here however, as everything between the above post and the following, was conversation about methods. http://forum.cheatengine.org/viewtopic.php?p=27398#27398
But other cars won’t use the same values.
Things like engine type, transmission type, etc, are indeed the same across the board. (usually ranging from 0-5).
Jong wrote:
Hi Zhoul, first thanks for share your know how.
In this mini-tutorial, I explain how to give infinite nitro and speed breaker. http://forum.cheatengine.org/viewtopic.php?p=27546#27546
But if you mean, how do you give your car engine/transmission/etc upgrades:
I’m still working on this for the trainer. Really what I’d like to do, is unlock all parts/cars/paint jobs/etc, but this is proving rather difficult, because of how the game locks and unlocks the items in the shop.
The list above shows to what limits each value is set for each car. They are all 4 byte values, and are found in memory, one after another, in the order listed above.
— Go to the shop — Purchase (or downgrade) to the first set of tires after stock. (should be 2nd tires selection) — Make sure you check out, and not just put them in your shopping cart. — Search for a 4 byte value. 1 (this will turn up a lot of results). — Go back and buy stock tires. Checkout, etc — Search for 0 — Keep going back/forth from stock to the next level, searching for 0 (stock) and 1 (non-stock) — You will eventually have 1 result. Add that result to your table. Then start adding 4 byte values, +4 bytes after one another and you will get a list of values like i have above. You can use the table I attached and simply ‘recalculate’ a group of addresses.
Unfortunately, that will be *only* for that car.
If you buy a new car, then you can just offset the entire values list by +330 (hex)
I later found that my initial 330 calculation was incorrect. I bought a new car, copied an entire group, and recalc’d based on 330 and the values I saw, surely weren’t ‘car’ values (mostly FF’s and such).
The actual space between (which is also the ‘length’ of each), is 198 (hex). I wondered how I came up with 330 (hex). It just so happens that 198×2 = 330 =) I obviously lost a car somewhere in the whole process. (I wish I could say that IRL. Never mind. I just remembered my car got repo’d a few months ago. Be careful what you wish for. ).
If you ‘obtain’ a car other then purchasing, like winning a pink slip, you’ll simply have to ‘find’ where it is in memory (Because it won’t be the standard +330 hex).
I was readed all of your post, and they help me make a Chinese trainer, because English verson different to Chinese verson, so I must make a different trainer.
I mean let my car have very fast speed immediately is:
Push a key then let my car instant have high speed immediately.
Like a trainer for NSF:MW call NFSMW +12 Trainer.
It’s have a function make above thing and you can choice how much speed you want setting, then you can go back game and use a key let your car instant have high speed immediately.
If you are interest about this NFSMW +12 Trainer, I can upload to here for you.
As I was say, It’s only can use on English verson NSF:MW, so I must make a new one for Chinese verson.
Inf nitro pretty much boosts you to a very high speed, quickly.
Messing with the velocity of an object, in a game, via assembly proves very difficult as well. There isn’t just 1 variable that determines your current speed, because velocity is an X,Y,Z kind of calculation.
Also, If you tried to make a trainer to do this, without getting to extensive, you’d wind up effecting all cars in the game, thus making it that much more difficult.
An easier way, then modifying current velocity levels, would be to modify the boost given by nitro. Again, this will effect all cars, unless you make a code cave which can ‘pick out’ your car from the rest. Again, more time then is worth imho.
I was find an address for the car jump, and it’s never change address in the game.
And I try to change this address of value, it’s work fine and no any error.
But I find that, in this game the Z value is always change it’s value, so if I only change this address value, sometime it’s not so good.
Now in game Z value is: 151.0253111165
If I change the Z value to: 180.0253111165
And make a trainer use above value, then go back the game and use it on a map of Z value 180.0253111165, it’s can’t be work like I want.
I try to set a hotkey in CE and set it’s value use «Increase value with:» function, then I fill into the value use 50, then go back the game, and change any map, it’s work fine and no any above error.
If I want use CE to make a trainer, I can’t use above function in that I make of trainer, because it’s no any function like I setting in CE table, it’s only let you setting a value and no more choice can do like CE table.
Quote:
Tires (0-4) Suspension (0-3) Transmission (0-4) Engine (0-4) Turbo Charger (0-3) Nitro System (0-3) Super Transmission( 8 )
actually its like (4Byte each): Tires Brakes Suspension Transmission Engine Turbo/Supercharger NOS Unique Performance Upgrades
The numbers you can use as values correspond to the available upgrades for that specific car and aren’t the same in every case.
One word on the unique performance upgrades: They are stored as «bits» where the value (hex): 01 = Tires 02 = Brakes 04 = Suspension 08 = Transmission 10 = Engine 20 = Turbo 40 = NOS
To adjust the file to use with your game, find the money value and calculate the offset to my file, then recalculate all the addresses using the offset.
I am use the +12 trainer to lock some function, then use CE to search it, so maybe it’s a easy way for us.
@JONG: If you haven’t found the NOS/Speedbreaker in your version yet, try searching for (float) 1 when its full, then do decrease/increase search.
Thanks for your kind.
I was find N2O/Speedbreaker by Zhoul’s share of information.
If I find the «mission timer», I will share my information ASAP.
Now I try to find the «super brakes», it’s a funny function.
If Zhoul or you can find how to do that, let car jump as your setting value, that will be a glad thing.
BTW, this is I get from English verson of code, it’s about for jump code:
address 0093769C float
If you change it’s value and set a hotkey for it, than back to game and use the hotkey, you can see your car jump like your setting value.
Your further description on the Unique Performance Upgrades rocked. I’ve still been working on my B&W2 trainer, so I’ve not had the time to do all the work you’ve done on your table. +respect
One other thing: NFS-MW tries to stop other debuggers from attaching. If you already aren’t already. Try this method. http://forum.cheatengine.org/viewtopic.php?t=2338 DB Rocks..
Also: As for all this hot-key setting. I work with 2 PC’s, side by side. its awesome. give it a try sometime
I’m hosting sd4hider.exe on my site, as I’m not sure how DB would feel about me uploading it here. http://lqdgroover.gotdns.org
Just make sure you use it from the same place (meaning, copy it to 1 folder and use it from there). Why? When you ‘Hide’, it backs up the part of the registry it changes. When you ‘Restore’, it uses that backup (in the same directory) to restore.
If you used it from 2 different places, It wouldn’t find the backup.
780)?780:this.scrollWidth); max-width:780px; height: expression((parseInt(this.scrollHeight)>300)?300:this.scrollHeight); overflow: hidden; max-height:300px;»> Do not ask me about online cheats. I don’t know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
I post of address is get form debugger, it’s never change it’s address.
Now I upload the CE table, you can find all of code in this table.
I am use a image file to play the game, and same to you, I am use sd4hide to load this image game file.
I am use Alcohol created a Virtual CD Drives.
I think you don’t know what I mean, I know how to set a hotkey, in CE 5.2, if you want to change an address value in the CE table, you can’t like above CE verson to setting, you must give the new value a hotkey, then setting it’s value.
In CE table to set the jump address and use «Increase value with:» function is work fine, because it can add map Z value.
If map Z value is:150.XXXXXXXXXX
And I want to push a key then jump 20m
I can use CE table function:
set a hotkey>Increase value with:>fill in 20
Now I go back the game, and hit above I setting hotkey, can let my car jump 20m, even I change any map, it’s work fine.
But if I want to make a trainer, only I can do is setting a value, not like in CE table, you can use «Increase value with:» function.
So if you set a value like 180, on a map of Z value or = 180, the jump trainer function can’t be work.
Here is a «general» tutorial on how to create a VB6 Trainer. This is what I used to learn ‘how’ to do it, but my trainer is to this example, as a Aston Martin is to a Volkswagon Bug. http://www.extalia.com/home/index.php?sel=guides&view=40
I created the trainer due to the limitations of CE’s trainer maker, which usually works great, but in the case of Black & White 2, I needed much more.
As for the hot-keys. What I mean is. I never need to setup hotkeys for values, in CE, because I use 2 computer to hack games. 1 PC is always in the game, the other PC is right next to me, connected to PC 1, and I can change values as I please.
JONG wrote:
But if I want to make a trainer, only I can do is setting a value, not like in CE table, you can use «Increase value with:» function.
I know what you mean.. haven’t seen any option like that, so I guess its not possible. DB?
I will try the image trick, thanks
The car type is stored in that same block of memory I’m thinking. The reason you saw no visible ‘other things’ is because of all the different hoods/etc (as you said) Thats why we gotta find a cop car in memory, and just copy its entire memory chunk over one of our pre-existing cars. The Debugger has an option to do that, under File.
DB wrote:
ehrm. ooops
Oops what? I know you can mass change the names in CE, but I had specific post-names on the values too. I.e. Punto Hood Punto Blah Punto Etc
780)?780:this.scrollWidth); max-width:780px; height: expression((parseInt(this.scrollHeight)>300)?300:this.scrollHeight); overflow: hidden; max-height:300px;»> Do not ask me about online cheats. I don’t know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
Чтoбы иcпoльзoвaть зaднюю кoмнaтy (BackRoom) в One Stop Shop.
Peкoмeндoвaнный aвтoмoбиль в нaчaлe игpы:
Иcпoльзyйтe eгo, пoкa нe пoлyчитe Eclipse.
Koгдa выигpaeтe вce blacklist races (гoнки из чepнoгo cпиcкa),
пpoбyйтe тpи «?» мapкepa. Bы cмoжeтe пoлyчить дeньги или aвтoмoбиль.
Ecли пoлyчитe aвтo oппoнeнтa, идитe в дoм и пpoдaйтe eгo.
Ha этoм мoжнo зapaбoтaть xopoшиe дeньги, и пoлyчить yникaльныe aпгpeйды.
кстати!везде пишут что бабло дают за 1 андер,мне нифига не дали,т.к. дают за 2 АНДЕР.
У меня не получяется открыть Cпeциaльный мapкep, об’ясните пожалуста в каком там титульном екране вводить нужно и когда.
бл**ь, из che max сам коды бы взял
castrol и burgerking работают а остальные нет (язык менял всеравно не пашет)!
Нужна помощь как открыть комнату backroom если у кого то получился скажите как открыть эту комнату
all zer,а тебе что так хочется поганять на джипе)
Слыште парни у меня пиратка Most Wanted-а и коды не вводятся.Что делать?
народ, вы че тупите? раскладку клавиатуры переключайте и вводите. понимаете? всё работает
НАРОД. Я ввёл код castrol, вроде ввёл, написанно, что Ford такой-то такой-то в бонусных машинах. Скажите пожалуйста, где эти бонусные машины?!
БЛИН! нифига ничё нет, коды не работают!
Опа! Я знаю как они работают! Игра запустилась, внизу будет написано, «щелкните для продолжения левой кнопкой мыши». Но вы не нажимайте. Вводите код и там будет сообщение о том что код заработал. =)
Работает. Смотрите когда надо вводить коды http://s57.radikal.ru/i157/0905/24/cf6a06219783.jpg
народ где искать гонку burgerking,а то погоняться хочу
Народ как читы вводить я поразному пробовал не получается
да работает все 4е вы гоните только надо посмотреть каким вы текстом пишите и вводить все надо в титулном экране игры где написано («click to continue» или «щелкните для продолжения левой кнопкой мыши»)
кто знает как можно поганять на полицейском джипе. В режиме погони какая-то гонка была на джипе.. народ где искать гонку burgerking,а то погоняться хочу В режиме погони она будет 69й
Я ввёл код castrol, вроде ввёл, написанно, что Ford такой-то такой-то в бонусных машинах. Скажите пожалуйста, где эти бонусные машины?! +1 to СОУП МАКТАВИШ & panzerlv: Если у вас работает, то скинте скрин подтверждения кодов givemethegto и iammostwanted.
All zer, на джипе погонять можно, если скачать мод,кстати который скачал и я и потом гонял не только на джипе, но и на корвете.мод находится в дополнениях и называется «Новые машины для Need for speed Most Wanted».Вот тебе ссылка на сайт:http://www.playground.ru/cheats/4860/
Но машины класные рекомендую
а есть код на бабло?
на какие клавиши надо нажимать чтоб код ввести
насенька96 допустим,когда пишет нажмите любую клавишу чтобы продолжить вводишь castrol, burgerking.так как только эти читы работают)
как мне ввести коде и где.
у меня не один код не действует
vse rabotaet prekrasno, pravda v karery igrat’ ne interestno kkogda vse tachki otkriti
Знаете взломал и прохади, сохранения на флэшку.
NFS Kitty чтоб бэху выиграть освободи гараж
куда написать коды?
люди а коды работают на первой версии игры?а то у меня не идёт.или это диск пиратский?
у меня токо castrol и burgerking работают. если не работает не один код попробуйте перевести язык.у меня тож ни чё не работало перевёл язык и всё стало норм
коды не работают я прошол 67% игры увёл код iammostwanted и всё началось сначала. коды ето плная ху** они не работают
http://vkontakte.ru/id13386612 спросите у него он делает любые трейнеры
synonim не гони у меня 1.2 версия и не пашет кроме castrol
ребят подскажите пожалуйста где бонусные машины
castrol и burgerking работают сам пробовал форд GT-хрень полная хоть и гоночная самому можно сделать а гонку бургеркинг челинджд пройдешь и у тебя откроются уникальные запчасти в «моих машинах» это тюнинг характеристик если при вводе кода выплыло окно что все получилось то проверьте все работает. =))))
я скачивал вчера мод на нфс мост вантед так вот не пользуйтесь програмами этого типа потому-что это херня полная я скачал мод не работает а мост вантед тоже перестал открываться а карьера удалилась я сегодня устанавливал предется проходить 3 раз(((((
Я пробовал коды работают,но не все. Можно ещё Cheat Engine взломать игру и изменить кол-во денег
где лучше искать коды.
когда на тачке копа врезаюсь во что нибудь выкидывает из игры как это исправить? видел видео в котором не выкидывало ПОМОГИТЕ.
Чтобы коды работали надо войти в игру(там появится мигающая надпись «Кликните чтобы продолжить»)поменять раскладку клавиатуры (с русского на англ.-Alt+shift)и вводить коды.
а где титульный экран?
оветь пожалуйста по адреску: berezhnjji@rambler.ru буду ждать.
Все дерьмо и деньги тоже.STAS2523@yandex.ru ПИШИТЕ БУДЕМ ЗНАКОМИТСЯ
Все дерьмо и деньги тоже.Стас
Опа! Я знаю как они работают! Игра запустилась, внизу будет написано, «щелкните для продолжения левой кнопкой мыши». Но вы не нажимайте. Вводите код и там будет сообщение о том что код заработал. =)