читы afraid of monsters
Читы afraid of monsters
Для получения MP5 нужно вступить в данную группу Steam (работает только для Steam-версии игры): https://steamcommunity.com/groups/cofmp5
Патч для пользователей 64-х битной ОС на v1.6 (ссылка на яндекс.диск): https://yadi.sk/d/wRUKrVY5jPUzEA
Патч для пользователей 64-х битной ОС на v1.6 (оригинальная ссылка): https://www.moddb.com/games/cry-of-fear/downloads/cry..
Русификатор (ссылка на яндекс.диск): https://yadi.sk/d/ETwyhuZnAN9C5Q
Русификатор (оригинальная ссылка): https://www.moddb.com/games/cry-of-fear/downloads/cry..
Браузер серверов для игры в кооператив (ссылка на яндекс.диск; в архиве есть перевод файла ReadMe специально для русскоязычного сообщества): https://yadi.sk/d/AW1PSJbVpXY8yw
Браузер серверов (оригинальная ссылка): https://www.moddb.com/games/cry-of-fear/addons/server..
Патч до версии 1.55 (теоретически; автозагрузка): www.cry-of-fear.com/patches/patch.exe
Аддоны: https://www.moddb.com/games/cry-of-fear/addons
Моды и кастомки: https://www.moddb.com/games/cry-of-fear/mods
Cry of Fear SDK v1.3 (инструмент для маппинга и создания своих кастомок): https://www.moddb.com/games/cry-of-fear/downloads/cry..
Скачать Afraid of Monsters: Director’s Cut (оригинальная ссылка): https://www.moddb.com/mods/afraid-of-monsters-dc/down..
Скачать Afraid of Monster: Dark Assistance (Beta) (кооперативная версия AoM): https://www.moddb.com/mods/afraid-of-monsters-dc/down..
Скачать порт AoM: DC на движке Xash (сделано одним из участников нашей группы, за что низкий поклон; не требуется оригинал HL, просто установите и играйте): https://drive.google.com/file/d/1QJjGDuAFGFnqSuy7FgMO..
Скачать AoM: DC торрентом: https://gamestracker.org/torrents/pc/action/afraid_of..
Скачать AoM: DC альтернативным торрентом: http://games-portal.ws/pc/action/16663-afraid-of-mons..
Скачать AoM: DC альтернативным торрентом: https://rutracker.org/forum/viewtopic.php?t=3888115 (рутрекер заблокирован, так что по ссылке не перейти без использования лазеек)
Скачать оригинальный Afraid of Monsters 2005-го года: https://www.moddb.com/mods/afraid-of-monsters/downloa..
Большая просьба, если вы качаете торрент, то, пожалуйста, оставайтесь на раздаче. Спасибо.
Afraid of Monsters: Dark Assistance Beta file
Afraid of Monsters DC
Half-Life mod | Released 2007
Your name is David Leatherhoff, and you’re addicted to a strange drug. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to Markland Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?
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Presenting to you! Afraid of Monsters: Dark Assistance Beta!
Story:
You play as David Leatherhoff, an addict of a PCP like drug. Your hallucinations, the dark assistance, helps you out. You can play in Single Player or Co-op.
What is new?
— AoM:DA is built on the AoM:DC base
— Abillity to play Co-op
— New pistols
— New twitcher
— New player models
— Refined maps up to the subway
— Remade music up to the subway
— Still requires Half-Life 1 to run
Credits:
— Intellectual Properties: Andreas Rönnberg
— Code: James Marchant
— Handgun animations: Kopter
— Everything else: Andreas Rönnberg
Controls:
— Press V to place waypoint
— Press I to noclip
— To change player name: In the console, type «name x» and replace the x with your name
— To change level: In the console, write «changelevel x» and replace the x with the map name
— To kill yourself: In the console, write «kill»
Known bugs & issues:
— The levels are only made up to the subway, the rest are vanilla AoMDC maps
— Changing music volume is unknown. Change the volume of the game in the Windows Sound mixer instead
— Player info gets lost during level change
— 3D UI gets lost in different vis groups
— Doors get stuck if you stand inside eachother
— Noclip instead of using the elevators
— Maps past the subway can miss level spawns. Use noclip or kill in the console to fix.
— Only 1 enemy type was made
— Only the 3 handguns was made
— Not all songs are replaced
— Not all copyrighted content is replaced, hence why it’s free
— Source code is lost
— More issues I might have forgotten about
License:
— Feel free to work on this mod and finish it if you want. Contact me first before you do it! All level source files are in the RMF folder
— Feel free to use this content for Cry of Fear
— Feel free to use this content for Sven Coop, as long as Sven Coop is still free
— DO NOT USE THIS CONTENT TO SELL
— DO NOT USE THIS CONTENT FOR OTHER GAMES THAN STATED ABOVE
Afraid of Monsters v.1 file
Afraid of Monsters
Half-Life mod | Released 2005
Your name is David Leatherhoff, and you’re addicted to a strange drug. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to Markland Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?
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The complete download for Afraid of Monsters!
Yes!! Can’t wait to try it out!
This game is freaking creepy! I think its amazing, but i just wish that there was more light! Im sick of using the flashlight! Oh yeah, why is their no blood when you attack monsters in the game? Otherwise great game.
I’m going to go out on a monster limb here (lol), and say that it’s because they’re all hallcuinations. You’re just not hallcuinating the blood. Plus, I find that more scary, don’t you? A monster that doesn’t bleed. Creepy.
Maybe they’re so dead, they don’t have blood
They sure as hell look like it.
The way they twitch. *shudders*
there is blood, walk away from a dead enemy and you will see it.
well they are in the players head, right?
can more game screenshot?
this is creepy. I an hardly see the screen at night its so dark lol. I love this mod
damn, awesome HL mod. Really creeps me out, but it’s too dark everywhere.. and those zombies are incredible faster!
Dark room + Fast Zombie = Creeeeepy! :O
The end of the mod is SAD ;(
You just messed up the mod for players. Hope u die k ttly bye
how so? he said he likes it. what’s wrong with that?
ya this game is scary #1 hl1 mod ever (in scariness)lol:)
WOW!
一看到标题我就被深深地吸引住了
我之前看过它的预告片,等了这么久,终于等到了
You speak chopnese? I speak chopnese.
here’s a sentence:
this mod best be good. im fed up of downloadin mods poeple say are good n then they end up not bein much cop. creepy half life mod should be alright..
Oh believe me.
This mod is scary and disturbing.
It has a sort of Silent Hill atmosphere, but can be a bit more twisted.
ohh god.
i think im gonna have nightmares.
i played for about 5 mins. then it got to scary
ohh god.
i think im gonna have nightmares.
i played for about 5 mins. then it got to scary
hmm sounds like a good game lets get it.
i feel scared already
Whilst the mod was fantastic as regards to style and atmosphere, it has a few design flaws. I played the mod on ‘difficult’ setting, and it is mathematically impossible to complete the game given the amount of ammo and health you are given. I had to exploit a bug in order to kill the zombies at the start using just a knife, and later on had to cheat because there was little or no ammo anywhere.
Perhaps most of the players here played the mod on ‘easy’ setting (which I very much recommend) in which case it would be far more fun, but I do wish modders would stop putting players in stupidly hard situations. Half-Life challenged your intellect, not your patience.
Otherwise, a very original mod that is perfect for halloween.
I was impressed. This mod is genius. Far better than «They Hunger»!
You are wrong. They hunger got more action. well i dont think is worst this mod. both are good!
action doesent always equal scary.
MOTHER OF GOD! WHY IN THE **** DO I NEED STEAM 2 USE THIS ****? ALSO, THERE ARE ARE NO EFFING INSTRUCTIONS! ROT IN HELL YOU COCKBITES.
YOU DONT NEED STEAM! THIS MOD WORKS FINE ON WON!
But how can I start the game??
That’s exactly what I’m wondering.
This is a creepy but a great mod i get to scared so i play in the co-operative server in sven co-op!
Well worth the gameplay time, if you want to lose control between reality and dreams then this is the ticket right here.
Impressive use of effects and lighting, cleverly placed enemies and excellent timing on when you start to see things within just a click.
You won’t even care that’s it’s using the HL1 engine, the gameplay itself is more than enough to get you playing it time and again. If you wondered what it’s like to go through this nightmare with friends then pop by the sven co-op servers, you’ll most likely find me fighting for my life there!
I have a problem, when i want to load the training room, the game loads until precaching resources’s last box < in cs v1.6>and my computer freezes. How i gonna fix this problem.
ive played alot of scray games.this one is scareyer than all horror games
this looks like a great game, but im having trouble downloading it. do i put it in my source mods folder, or in my half life 1 folder?
great mod butt im stuck on that part where your moving around oin the side of the building. theres a map up there, but, i dont really understand it. PLZ HELP.
It BETTER be good? Dude, they’re doing this for themselves and/or to be kind. It doesn’t HAVE to be anything. Appreciate them!
i downloded this game 2 times and i can not find it on my computer i have windos 7 and hl1 plez help
Fix your grammar and go learn books THANK YOU
Afraid of Monsters mod for Half-Life
Afraid of Monsters
Half-Life mod | Released 2005
Halloween News
That’s right! Happy halloween everyone! Now this period of the year is the best time for a horror developer (at least for us). This is why we’re trying to make this event a bit special, with a couple of announcements.
Afraid of Monsters: Director’s Cut
First of all, it’s the 4th year anniversary of the Afraid of Monsters: Director’s Cut release. We’re very proud of the mod, and we recommend you all to try it out during Halloween, and also while you’re waiting on Cry of Fear. A trailer of Afraid of Monsters: DC is displayed below. Please visit the mod here: Moddb.com
Progress
The Cry of Fear progress is going awesome, and we’ve made so much the last month. Last week, I made another update that was 647 mb big and contained 814 files and 112 folders, and that update only took 2 weeks. This shows how great the progress is going!
Another cool thing is that the Single Player campaign is almost entirely finished. All the endings and all the unlockables are all finished. And now we’re talking about 30 unique unlockables such as clothes, weapons, game modes (like Hunk in Resident Evil), developer commentaries, items and etc. This demonstrates how far we’ve come with modding since Afraid of Monsters: Director’s Cut, which only had 1 unlockable (which we thought was damn awesome).
The coming months we will try and focus on the new game mode that I mentioned, and also co-op. And of course fixing bugs. This will hopefully go pretty quick, as co-op is almost finished as well.
Unlocks for the community
Everytime you unlock something, we will post a news about the thing you people have unlocked. To like our Facebook page, go to the link, or click the image below. Good luck!
/Andreas
News and Interview
We’re still stuck working with Cry of Fear, and will be a few months more, because progress is going a bit slow now. This is mostly because we’re a small.
The making of Afraid of Monsters
AoM Making of, and the last two episodes of the Dev Commentary!
Now here’s the last two episodes of this developer commentary play through. In case you’ve missed the other news, those videos are simply a playthrough.
Developer Commentary on AoMDC LP Part 7 and 8!
Special update! This news contains part 7 and 8, and I will continue to upload the rest of the videos every week. In case you’ve missed the other news.
More articles >>
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Afraid of Monsters [SteamPipe Patch]
This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest «Beta» of Half-Life Steam version. Instructions.
Afraid Of Monsters DC Russian Weapon Pack Part 2
Afraid Of Monsters DC Russian Weapon Pack Part 1
Afraid Of Monsters DC Russian Pistol Pack
This is a story addition mod.
Afraid of Monsters v.1
The complete download for Afraid of Monsters!
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Afraid Of Monsters
for Half-Life
Afraid of Monsters is a survival horror mod for Half Life 1 that doesn’t follow the beaten trail of zombies and haunted mansions. We recommend that you play AOM in a dark room, with the game on full screen and the volume up high.
Your name is David Leatherhoff, and you’re addicted to a new painkiller from a company unknown. They keep coming, and you can’t stop taking them.
Lately you have started to experience illusions, dreams picking at your deepest and darkest fears.
Finally, you go to the Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?
This was October 2016’s Classic of the Month mod.
The playthrough below is part of the Classic of the Month Event, run by Don AKA Unq.
WARNING: The screenshots contain spoilers.
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Please note: These statistics are valid from December 2010
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49 Comments
Gameplay:
If I were to be short, the modification starts off interesting but it then starts to drag on and get really tiresome much later on. Throughout, there seems to be some Silent Hill touches to the mod, mostly due to how the whole thing was designed and the overall look and style of enemies. The zombie type creatures were the creepiest out of the lot, the noises they made, the way their heads moved and the speed they ran at you just sends a chill down your back. This was all controlled and balanced very well at the beginning around the Hospital levels, yet it starts to deteriorate from then on which was a shame as it had some potential to remain enjoyable.
There were also a few elements of surprise that made me jump a few times, sometimes commenting what the hell I just saw. Those were good moments as I felt like quitting as I didn’t wish to find out what I’d find next, but as I mention previously, it got disappointing later and those moments felt too predictable due to that. I did like the corridor that kept changing every time you got closer to the end, that felt very much like Silent hill although some of these great moments were lacking.
A major fault I found in the mod however was it being so dark. So dark, even the flashlight didn’t help much so instead of being scary it was more of an annoyance in the later sections. About the levels overall, the hospital section was probably the best part. The different areas and the backtracking were good for the survival horror aspect, and the darkness worked best in these areas there were only a few enemies about keeping the scare level moderate. The later levels tend to be a bunch of dark hallways with hordes of enemies that brought the enjoyment right down. You didn’t need to think about watching your back as it was predictable something would be there. However, the mansion area helped it slightly but not by much and it had a large Resident Evil 1 feel to it, but this section was also controlled well throughout, yet not as good as the first.
Weapons are given to the player in a very balanced way, good lengths between each of the new pickups and the powerful ones aren’t given too early. The selection is a knife, pistol, shotgun, eagle and rifle. An average set of weapons but there was a fair amount of ammo throughout and always enough health to survive, except maybe in the areas with hordes of enemies.
Also included are some music tracks that really fit the whole theme and work well where they’ve been used. The new sound effects are also quite good, making the world around feel much more alive. I quite liked the village section of the mod where it feels like a role playing game, more precisely like Zelda. A lot of the speech throughout also keeps everything entertaining, sometimes the tone is boring but that adds to the gloomy grey feeling the whole thing gives off. There is also another boss battle in this one with Somos again, but this time round a lot harder and exciting. The team actually made him look and feel a lot of stronger and creepier and the music used in this fight seriously fits.
Design:
The design overall reminds me of Silent Hill in many ways, the textures used in each of the levels with a grainy, dirty look to them and the slight lighting helps achieve this. Many of them were used well, although a lack of trimming in several places made most floor textures not mix well as they change. Most of the structure is alright but rather simple yet the dark levels make it hard to see some of it.
The darker areas I noticed were very under detailed, mostly long corridors with nothing too special about them. These of which are placed several times throughout the mod affecting the gameplay. Each of the levels structure overall were pretty much nonlinear and were done very well. The exterior locations were designed much better than the interiors but again the lighting made it hard to admire it, some textures being a bit blurry too. The mansion area was designed very well with great texture choices and filled each room at a moderate amount.
Conclusion:
Not a modification to avoid, although rather tiresome it does have its good moments worth checking out.
I quite liked it. Much more than I thought I would. I’m impressed that anyone could make something this unusual (and almost frightening in a jumpy sort of way) and have it turn out as well as it did. However, as stated it is very dark, and it seems as though the flashlight beam has been narrowed down to the point of being nearly useless. Would’ve been better if it’s illumination had been increased over the norm given how much you need it.
Lately I’ve been going back and playing all the HL mods I can find (been 4 years since HL1 was on my system and there weren’t many mods worth playing back then other than Manke’s), and there’s some really great stuff. A few are even better than HL itslef. This one isn’t that good, but it’s an easy recommendation.
What in the hell did I just play? Reminded me of a very freaky acid trip I had once.
I played this mod a while ago it’s great, but with a poor replay value in my honest opinion, is very scary that’s for sure, and hopefully the new Director’s Cut version would be one of the greatest single player mods ever.
The author Rumpel (he took care of everything in this release) has teamed up with a new coder, imagine that, they are going to remake everything from new and outstanding maps, to a much bretter gameplay and features (such as multiple endings and limited flashlight resources)
All that with a new set of monsters and weapon models.
I’m highly anticipating Director’s Cut, and I really can’t wait to play it.
this mod was great but I thought the ending sucked
I’ve played a lot of mods and this is the winner.
I think this fiftheen year’s old rumpel is amazing and it’s nice that he’s done It all by himself. Looking forward to the followup, I know one thing for sure, I’ll play It
i hope theres a sequal. this is awesome why thouth did it have to end like that? A drug induced dream? my god that sucks.
i hope theres a sequal. this is awesome why thouth did it have to end like that? A drug induced dream? my god that sucks.
Expect up to 4 endings in the director’s cut version.
Coming this summer I think.
wow man this mod is scary I couid not play it for months this mod gives me the creeps but I liked it still haven’t finished it!
Im very impressed! This mod shows how real horror games should be, and I love it. But, im don`t like the hospital at all. The blackout is the scariest in the game, because you dont see anything easy. And the monsters look so weird that they scare you.I wish the game had some sort of clues. No, the crimson coloured words arent counted. Its very frustrating when everything is dark. But anyway. Rumpel did this good. this is the best you can get from one person, it gets 4/5 from me.
Phew! This one takes some completing. I had to take more than one or two time-outs for this. The atmosphere is excellent, poking around with an even more unreliable flash light, monsters and scares coming from everywhere. Frustration and joy in equal measure. Sprawling extensive maps, that show that double-backs aren’t necessarily a bad thing. Play it with the lights out.
The game is horrible scary, and I like it! wherever you go, you get suprises and scared. Actualy, I never played this alone, and in my family its almost impossible. I really hated the hospital, it drived me so mad that I erased the game from my computer. But after I did that, I installed it again, because I really wanted to complete the game. when you begin to play it, all you want after is complete the game. The game is very good. What make th game so fun. its probarly the fact that it just want to scare the hell out of you!I let my cousin play it, and he got so scared!I cant wait until directors cut release, LOVE AoM!
Rofl, I really like this mod, and it’s awesome cooperative!
It sure is freaky. If you have a good sound card and a powerful headphone, for god’s sake, remove it. Use a very crappy sound box, a stereo one or w/e. Scary moments from hospital and then (after you start going thru some vents) are for making people crap on the pants, literally. I would not recommend to everyone cuz’ it’s freaking creepy, from minute to minute. As stated it even abuse this criteria sometimes. So, if you want to have some fun, and really want to get scared, play this,other wise consider it or keep away from it. (Damn now just you enter an apartment there is that freakyomgmonster that throw knives on you. That has degraded my gameplay interest in nearly 0%. IDK If will play this s*** again.)
Certainly, this is one of the best single player mods for Half-life out there. Very few games have actually scared me, and I never thought it would be possible on the old Half-life engine. AOM proves not only that the HL engine is still very capable, but that the recipe for a horror based mod is very simple. Darkness, moody atmosphere and well placed triggers can do wonders. The fact that the maps were all made by a single person also deserves some merit.
This mod is especially good with a good sound card, a set of headphones, and all the lights in the room off. If you want a genuine survival horror Half-life mod, AOM is a good choice.
If there were any problems with this mod, it would have to be the darkness. Darnkness in a horror mod is almost a necesity, but if done to the extreme, it can make a mod rather annoying. AOM did have a few parts where you wish you at least had a better flashlight. At the same time, the darkness did make the mod frightening, with the possiblity of those abstract, twitchy, zombie-things lurking in the shadows. Overall, AOM was quite enjoyable, and I recommend it to anyone interested in the horror genre. However, for the casual gamer, im not sure if the darkness and style of gameplay will be as appealing as it was to myself.
I really liked this mod…Rather scary and the speed at which the zombies came at you made you jump. Nice mod.