чит коды для европа 3 божественный ветер
Чит коды для европа 3 божественный ветер
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die [тэг страны] убивает правителя указанной страны
emperor [тэг страны] правитель выбранной страны становится императором СРИ
Параметры для кода invest:
land_tech
naval_tech
production_tech
trade_tech
government_tech
country_morale_tech
advisor_arrived_tech
ledger_naval_tech
ledger_production_tech
ledger_goverment_tech
current_tech
Gives maximum imperial authority to the HRE Emperor.
Adds 5000 ducats to player’s treasury.
Adds +5 colonists to player’s stock of colonists.
Makes all currently-active missionaries terminate successfully.
[Decision_Name] [Country_TAG OR Province_ID#]
Executes decisions, optionally directed at a different country (default is the player’s) or in a particular province; note that you don’t have to own the province. These are defined in the common\decisions folder, where you can find all the decision names.
Kills ruler of target country.
Adds +5 diplomats to player’s stock of diplomats.
Player country discovers the targeted province.
Makes target country the Emperor of the HRE.
[Event_ID#] [Country_TAG OR Province_ID#]
Executes events, optionally directed at a different country (default is the player’s) or in a particular province; note that you don’t have to own the province. These are defined in the common\events folder, where you can find all the event id #’s. Some useful event ID’s are also provided in the next section.
Changes player’s National Focus province.
Turns on/off Fog of War over a province for 1 day (if you’re not paused, you might miss it).
Changes the government of the target country. Government types are defined in the common\governments.txt file (and are listed below).
New heir is born for the target country (this is only effective on monarchies).
The current heir succeeds to the throne of the target country; note that the current age of the heir doesn’t matter (no risk of Regency Council).
Changes infamy by 0 or optionally by the amount specified. Note that you can change it by both positive and negative amounts, but it can’t go below 0.
Gives maximum papal influence to the player’s country.
Kills the targeted advisor in any country.
Kills the current heir of the target country.
Adds +5 magistrates to the player’s stock of magistrates. (official also does this.)
Adds +5 merchants to the player’s stock of merchants.
Executes (completes) missions for the player’s country, which are defined in the common\missions folder where you can find all the mission names.
Adds +5 missionaries to the player’s stock of missionaries.
Unknown effect which requires unknown parameter. Appears to be related to adding new human players during multiplayer gameplay.
Switches all resident natives (unoccupied provinces or colonies) in the game to automatically attack any entering army.
Adds +5 magistrates to the player’s stock of magistrates. (magistrate also does this.)
Switches all pirates to roam sea provinces.
Increases prestige of player country by 17.5%.
Spawns a revolt in the targeted province; note that this works for non-player provinces as well.
Adds +5 spies to the player’s stock of spies.
Player country gains +6 stability.
Prints a small summary of the target country’s current tech progress to the Console window.
Switches on/off Terra Incognita; that is, it reveals the whole map for all countries in the world (not just the player’s country). It also lifts Fog of War everywhere for 1 day.
Player country «undiscovers» the target province.
Prints a small summary of the target country’s income/savings to the Console window.
Switches on a descriptive mode where you can get extra information about an AI’s initialized behaviors from a tooltip which appears if you hover the mouse cursor over their diplomatic shield. Note that you must exit the game in order to reset this mode.
Switches windowed mode on/off. Note that windowed mode is not well-supported for general Windows play.
Reloads special effects graphics.
Reloads graphics interfaces. (This command may be disabled.)
Reloads map. (This may not be the actual command, though this function exists in the executable.)
Clears flag FlagName in the current game.
Checks whether FlagName is set in the current game.
Opens interface windows from the console. Requires additional commands open and close.