чит коды call of duty ww2 ps4

Коды игр и коды: Call of Duty: WWII (PC / PS4 / XBOX ONE)

Введение

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Добро пожаловать в Apocanow! В этой статье рассказывается о читах и кодах игры Call of Duty: WWII и собирает в нем весь игровой материал, касающийся этой игры, особенно также тренеров, достижений и любых решений.

Если вы знаете о новых трюках, мы будем рады узнать их. Свяжитесь с нами или прокомментируйте этот пункт! Вы также поможете другим пользователям, которые ищут.

Call of Duty возвращается к своим корням с Call of Duty: второй мировой ВОЙНЫ, захватывающий опыт, который принесет новое поколение в годы Второй Мировой Войны.

Узнайте различные Читы, советы и стратегии для Call of Duty: WWII (PC / PS4 / XBOX ONE): Неограниченное здоровье и Боеприпасы, Неограниченные.

Не только это, мы можем предложить вам решение этой игры! См. решение Call of Duty: WWII apocanow, то есть выбор видеороликов YouTube, созданных специально для сторонних пользователей, чтобы направить всех других игроков к завершению игры. Часто решения также полезны для достижения целей и трофеев.

Call of Duty: WWII у него также есть рекламный тренер. Если вы загружаете и запускаете его во время игры, это позволит вам получить новые функции, как правило, дополнительные трюки, которые невозможно получить каким-либо другим способом.

Под читами вы также найдете список целей для этой игры с небольшим объяснением того,как получить их все.

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Чит коды call of duty ww2 ps4

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Reach Level 55 in Multiplayer mode to unlock the option to Prestige. Prestige the indicated division to unlock the corresponding bonus weapon and a special badge:

KAR98K: Prestige with the Mountain Division to unlock the KAR98K bolt-action sniper rifle. The weapon deals high damage and can kill players with one shot.

MG 42: Prestige with the Armored Division to unlock the MG 42 full-auto LMG. This weapon has a very high rate of fire and moderate recoil.

MP-40: Prestige with the Airborne Division to unlock the MP-40 automatic SMG. This weapon has a steady rate of fire and minimum recoil.

Sawed-Off Shotgun: Prestige with the Expeditionary Division to unlock the Sawed-Off Shotgun. This weapon deals very high damage at close range.

SVT–40: Prestige with the Infantry Division to unlock the SVT–40 semi-automatic rifle. This weapon deals high damage.

Epic weapons and uniforms in Multiplayer

Obtain the following items to unlock the corresponding Epic weapon or uniform in Multiplayer mode. Note: Not all weapons have an Epic variant.

Shack Man – Epic SVT-40

    The Old Guard (Uniform) Charge! (Calling Card) Full Moon (Pistol) Semi-Automatic (Calling Card) Jumping Jacks (Emote) Number 40 (Calling Card) Dang Nabbit (Emote) Red Fox (Common Pistol)

Roundabout – Epic Lee Enfield

    Calgary Highlanders (Uniform) Ear To Ear (Emote) Headshot (Calling Card) Hot Shot (Calling Card) Cheers Mate! (Emote) Tea Break (Pistol) For The Queen (Pistol)

Revised – Epic FG 42

    British ATS Officer (Uniform) Jerries! (Emote) Aerial Advance (Rare Pistol) Fully Automatic (Calling Card) Cheer Yeah! (Emote) Above The Clouds (Common Pistol) Fallen (Calling Card)

Candy – Epic Grease Gun

    Parachute Battalion (Uniform) Test Fire (Calling Card) Facepalm (Emote) We Can Do It (Pistol) Good Job (Emote) Factory Girl (Pistol) The Greaser (Calling Card) Wreckage (Calling Card)

Trigger Happy – Epic Waffe 28

    Soviet Naval Infantry (Uniform) Hubba Hubba (Emote) Strafing Run (Pistol) Dive Bomb (Pistol) Bupkis (Emote) Push Forward (Emote) Designed For Battle (Emote)

Shorty – Epic MG 15

    Aurora (Uniform) Volunteer (Pistol) Slow Clap (Emote) Rate Of Fire (Calling Card) Done For (Emote) Fish Food (Pistol) Invasion Force (Calling Card)

Thrive – Epic PPSh-41

    61st Battalion (Uniform) Bullet Hose (Calling Card) Cheer (Emote) Red Towers (Pistol) All Quiet (Calling Card) Ease Up (Emote) Cathedral (Pistol) Fire From The Hip (Calling Card)

Ranger – Epic M1903

    Ruby Loftus (Uniform) Bring It On! (Emote) Belly Up (Emote) Deep Breath (Calling Card) Lady Luck (Pistol0 Air And Sea (Pistol) Admit One (Calling Card) This Is My Rifle (Calling Card)

Checked Out – Epic Type 100

    Dog Fighter (Uniform) Surprise Attack (Pistol) Eye Contact (Emote) Spraying Bullets (Calling Card) GG (Emote) Battle Cry (Pistol) Answer The Call (Calling Card) Running And Gunning (Calling Card)

Heimat – Epic Machine Pistol

    25th Rifle (Uniform) Comical (Calling Card) Bombs Away (Pistol) Jaws Of Death (Pistol) Gravy (Emote) Thanks (Emote) Fast Fire (Calling Card)

Jawbreaker – Epic M1941

    Netherlands Infantry (Uniform) War Toon (Pistol) Pain Killer (Pistol) Fire Fight (Calling Card) Thumbs Up (Emote) Amazing (Emote) Bayonet Fixed (Calling Card)

Zipper – Epic MG 42

    Soviet Infantry (Uniform) Thunderstruck (Pistol) Buzzsaw (Calling Card) Covering Fire (Calling Card) Fantastic (Emote) Buy The Farm (Emote) Lighning War (Pistol)

Rookie – Epic M1 Garand

    The Bleeders (Uniform) US Winter (Uniform) Heartland (Pistol) Battle Implement (Calling Card) Liberty And Justice (Rare Pistol) Storming The Beach (Calling Card) Cat’s Meow (Emote)

Eagle’s Nest – Epic M1 Bazooka

    US Medic (Uniform) Gobbledygook (Emote) All Aboard (Calling Card) Stovepipe (Calling Card) Feeding Frenzy (Pistol) Great White (Pistol) Paint It Green (Calling Card)

Midnight – Epic Karabin

    The Cherry Picker (Uniform) Not Yet Lost (Pistol) Lens Glint (Calling Card) Yes! (Emote) Break The Silence (Calling Card) No Way! (Emote) Emblem (Pistol)

Jupiter – Epic 1911

    Mechanized Infantry (Uniform) Wings Of Freedom (Pistol) Eagle Eyed (Pistol) Sidearm (Calling Card) Hot Dog! (Emote) Always Watching (Calling Card) Single Action (Calling Card)

Bite The Dust – Epic M1A1 Carbine

    Golden Sun (Epic Uniform) Steady Shot (Calling Card) What’s Buzzin (Emote) Paygrade (Emote) War On All Fronts (Pistol) United We Stand (Pistol) Sharpshooter (Calling Card)

Wunderwaffe – Epic MP-40

    Spearhead (Uniform) Forest Sapper (Uniform) Caution (Pistol) Heavy Recoil (Calling Card) Over Here ( Emote) War Machine (Pistol) Close Quarters Battle (Calling Card)

Thunderclap – Epic Panzerschreck

    Sovier Sapper ( Uniform) Up In Flames (Pistol) Short Fuse (Pistol) Tank Buster (Calling Card) Hot Damn (Emote) Launch Time (Calling Card)

Fortitude – Epic US Shovel

    Soviet Winter Infantry (Uniform) Desert Heat (Calling Card) Bust Your Chops (Emote) Bloody Mess (Pistol) Diggers (Pistol) Improvised Weapon (Calling Card) Multi-Purpose (Calling Card)

Enigma – Epic Toggle Action

    US Pilot (Uniform) Ruffled Feathers (Pistol) Take A Gander (Emote) Night Owl (Pistol) Munitions (Calling Card) Down The Hatch (Calling Card) Black And White (Calling Card)

Crusader – Epic Sawed-off Shotgun

    US Talker (Uniform) Spent Brass (Calling Card) Ship’s Wheel (Pistol) Steady As She Goes (Pistol) War Torn (Calling Card) Hang It Up (Emote)

Serum – Epic STG44

    Ace Of Aces (Pistol) US Riveter (Uniform) US Tanker (Uniform) Flying Circus (Pistol) What’s Cooking (Emote) Assault Rifle 44 (Calling Card) At The Ready (Calling Card)

    British Air Force (Uniform) Viper (Calling Card) Splatter (Calling Card) Wohoo! (Emote) What’s Up Ace? (Emote) Raining Brass (Pistol) Shotgun Shells (Pistol)

    Navy Code Talker (Uniform) No. No, No, No (Emote) 12 Gauge (Calling Card) Take A Powder (Emote) Little Red Wagon (Pistol) Clean Sweep (Pistol) Smoking Gun (Calling Card)

    The 83rd (Uniform) Paper (Emote) Proud To Serve (Calling Card) Overkill (Calling Card) Hibiscus (Pistol) Hi (Emote) Paradise (Pistol) Action Shot (Calling Card)

    Task Force 9 (Uniform) Hand Gun (Calling Card) Scissors (Emote) Bullseye (Calling Card) No. (Emote) Iron Talons (Pistol) Mascot (Pistol)

Royal Highland Regiment

    Clinical Nurse (Uniform) Rock (Emote) Candy Bar (Calling Card) Out To Sea (Pistol) Homefront Hero (Calling Card) Holy Mackerel (Emote) Battleship (Pistol) Ice Cream Bar (Calling Card)

Special Boat Service

    Transport Service Officer (Uniform) For Glory (Calling Card) Yawn (Emote) King Of The Castle (Pistol) Rough Terrain (Calling Card) Time To Grandstand (Emote) War Games (Pistol)

    Indianhead (Uniform) Kraken (Calling Card) British Commando (Uniform) Here Be Monsters (Pistol) Cheer And Clap (Emote) Terror Of The Deep (Pistol) Beneath The Waves (Calling Card)

    Canada Black Watch (Uniform) Gear Up (Calling Card) Defeat (Emote) Checkmate (Pistol) Land Ship (Calling Card) Day At The Range (Calling Card) Royal Armor (Pistol)

Diamond camo in Multiplayer

Unlock the Gold camo for all weapons in a specific class (e.g. Assault Rifle) in Multiplayer mode to unlock the Diamond camo for all weapons in that class.

Secret Chrome camo in Multiplayer

Unlock the Diamond camo for all weapons in Multiplayer mode to unlock the Chrome camo for all weapons. The Chrome camo normally looks best on the Heroic version of weapons.

Secret V2 Rocket (nuke) scorestreak in Multiplayer

Prestige all five divisions at least once. Then, get a 25 kill streak in Multiplayer mode to get the secret V2 Rocket scorestreak, which kills all enemy players on the map when it hits.

Getting rare supply drops in Multiplayer

The following are ways to obtain rare supply drops in Multiplayer mode:

Daily/Weekly Orders: Complete Daily Orders given by Major Howard to earn supply drops. Complete six Daily Orders in 24 hours to get a rare supply drop. Complete Weekly Orders to get rare supply drops; however, they are more challenging compared to Daily Orders.

Random Supply Drops: You can earn supply drops simply by playing multiplayer matches. There is also a chance you will get a random rare supply drop.

All heroic action locations

Struggle #1 (Objective: Clear the Bunkers 1/5): After clearing the first bunker, there is an enemy attacking an ally on the left side as you walk through the trenches. Quickly shoot him.

Struggle #2 (Objective: Clear the Bunkers 3/5): After clearing the third bunker, you can see the struggle happening at the left wall when entering the fourth bunker (inside fourth bunker).

Surrender #1 (Objective: Reach the AA Gun): After going up the house in the first enemy encounter, you will reach a farm area with many haystacks. Eventually, the enemies will fall back to the woods. When you enter the woods area, do not kill all the enemies. Leave 1-2 enemies alive and they will surrender. Aim at them to complete the heroic action.

Struggle #3 (Objective: Push Forward with Your Armor): A little while after using the AA Gun, you must destroy enemy artillery. After destroying the artillery, you will reunite with your army tanks. They will drive through some bushes and you reach an area with a huge bunker. Enter the far right side of the bunker (where you also find a Memento collectible) to find two soldiers struggling inside.

Surrender #2 (Objective: Push Forward with Your Armor): Just after Struggle #3, you must shoot some explosive canisters with a sniper rifle to destroy more enemy artillery. When you reach the trenches, leave some enemies alive and aim at them to make them surrender.

Drag #1 (Objective: Take the Church): In the starting area, after clearing the first house, one ally will get hurt in front of the church. You will hear Pierson say «There’s wounded out there! Drag ’em to cover!». The position of the hurt soldier is slightly random but always in front of the church (somewhere near your allies, just wait for Pierson to make the comment).

Drag #2 (Objective: Stop the Train): In the area where the first two dogs attack you, one of your allies will get hurt. Drag him to cover.

Drag #3 (Objective: Assault the Garrison): After the stealth section in the courtyard (after planting the two main objective bombs), there will be a large firefight on the city streets. When you have to cross a bridge with lots of barbed wire roadblocks on it, one of your allies will go down (on the bridge). Drag him to safety.

Surrender #3 (Objective: Clear the Building): When your female ally throws a smoke grenade in the building that you visited at the start of the mission, you have to go inside and kill the enemies (part of the story). You get a waypoint to go upstairs. Instead of killing all the enemies on the upper floor, leave a few alive and aim at them to make them surrender.

Drag #4 (Objective: Reach the Hotel): During the first enemy encounter (after the tank drive), there will be an MG firing at you and your teammates in a narrow street. One of your teammates will go down. Drag him to safety.

Struggle #4 (Objective: Reach the Hotel): After you squeeze through the barricaded door, the struggle will happen right in front of you.

Struggle #5 (Objective: Reach the Hotel): This is inside the hotel, after blowing up the outside wall of the hotel with the RPG. As soon as you enter the hotel, there are many enemies. Immediately run to the back where they are spawning to see an enemy struggling with a friendly soldier.

Drag #5 (Objective: Defend the Bridge): During the first enemy encounter, you will have to defend a bridge from waves of enemies. As soon as they drop the smoke and artillery fire, go to the back of the bridge (the way you came from). One teammate will go down and can be dragged to safety.

Drag #6 (Objective: Eliminate the Sniper): After crossing the foggy woods, as soon as you have a sniper shooting at you, run trough the trenches towards the sniper. Near the sniper’s position is a downed teammate who you can drag to safety. It is recommended to do this on the Rookie difficulty. On the Veteran difficulty, the sniper will kill you very quicky and you have no cover while dragging the ally. What you can try on high difficulties is to drag him a little bit, run to cover and use a medkit, drag him again a little bit more, use another medkit and repeat. Even on the Recruit difficulty, you need a full health bar to make it.

Struggle #6 (Objective: Capture the Mill): Just after killing the sniper, you will reach a mill area with many enemies. Go to the first house on the left (sawmill) to find an ally in a struggle with an enemy.

Drag #7 (Objective: Eliminate MG Gunners): At the start of the mission, as you go up the hill to the enemy MG gunners, look for a downed ally on the left side.

Struggle #7 (Objective: Disable the Tank): After using thermite on the tank for the first time, enemy reinforcements will spawn. A struggle will then take place in the back of the area in a bunker. It is recommended to do this on the Recruit difficulty because there are many enemies and you have a limited time to rescue the ally.

Drag #8 (Objective: Form Up on the Center Lane): After the plane flying section, you will have to defend your line from enemies. During the defense, once your tanks start rolling in, an ally will go down. He is located where the rest of your teammates are, on your side of the battlefield. Drag him to safety.

Struggle #8 (Objective: Rally on Pierson): This is at the very end of the mission, immediately after throwing signal grenades at all three enemy tanks and having your bombers destroy them. The right side of your line will then get overrun. One enemy will try to bash in the head of a downed ally (same ally you just dragged to safety moments ago, in the exact same spot). Quickly kill this enemy. You must do this before going up the hill to rally on Pierson. Note: The time to complete this is very limited and easy to miss.

Drag #9 (Objective: Ambush the German Transport): At the start of the mission, as soon as you attack the German transport, one of your allies will get downed near the first car (the one your ally used the flamethrower on). This is the final unique ally you need to drag to safety to get the «I’ve Got You!» trophy.

Struggle #9 (Objective: Reach the Tower): This is after the first sniping section of this mission (after sneaking through the enemy air base you have to go up a roof and provide cover fire for Pierson). After you get off the roof where you used the sniper, you will see some red houses in front of you (enemy barracks). Inside the first red house, where you also find a Memento collectible, you can see an enemy hold one of your teammates at gunpoint (near the entrance of that building).

Surrender #4 (Objective: Secure the Tower): On the upper floor of the first tower you enter are four enemies. Kill two of them and the other two will drop their weapons and start to surrender. Aim at them to complete the final unique group of enemies surrendering and get the «Quarter Given» trophy.

All Memento locations

Search the indicated locations to find all 33 Mementos and get the «Pieces Of History» trophy. All Mementos can be collected using chapter select; none of them are missable. You can go back after completing the story to collect the ones you missed. It displays how many you found per mission under mission select. There are three Memento in each of the 11 missions. After finding a Memento, it will instantly be saved. Thus, you do not have to collect it again if you die. You can also quit out of the mission immediately after collecting Mementos and not lose them.

Bonus characters in The Final Reich (Zombies)

Successfully complete the indicated task to unlock the corresponding character in The Final Reich (Zombies):

    1. Defeat the Panzermorder before Wave 12. 2. Defeat the Panzermorder without any upgrades. 3. Defeat the Panzermorder without Blitz. 4. Defeat the Panzermorder before you go down. 5. Defeat the Panzermorder without any specials, mods, or consumables.

    1. Kill a Treasure Zombie. 2. Kill the Panzermorder. 3. Survive 25 waves. 4. Unlock the weapon upgrade station. 5. Assemble a Tesla Gun before Wave 6.

    1. Save Klaus alone. 2. Save Klaus before Wave 16. 3. Save Klaus before 75 minutes. 4. Save Klaus before going down. 5. Save Klaus without any specials, mods, or consumables.

Find Parts A-E of the Zombie Hunter Set. These parts are dropped by killing Treasure Zombies.

    1. Survive 20 waves without opening the doors in The Final Reich. 2. Survive 20 waves without opening the doors and going down in The Final Reich. 3. Survive 25 waves in the Prologue. 4. Survive 25 waves without going down in the Prologue. 5. Survive 25 waves without unlocking the secret room in the Prologue.

    1. Survive 30 waves without going down in The Final Reich. 2. Survive 30 waves without using blitz in The Final Reich. 3. Survive 30 waves without turning on the electricity in The Final Reich. 4. Survive 30 waves without using any other weapon apart from the starting ones in The Final Reich. 5. Survive 30 waves with only two Mystery Boxes in The Final Reich.

Weapon locations in The Final Reich (Zombies)

The following is a list of the wallbuy and Mystery Box weapons in The Final Reich (Zombies), their cost, and where they can be obtained:

M1941 – Emma-Gee (1,500 Jolts): Purchase as a wall weapon, or obtain from the Mystery Box near the Laboratories.

M1 Garand – G.O.A.T. (1,250 Jolts): Purchase as a wall weapon near the Command Room.

STG44 – STG770 (1,500 Jolts): Purchase as a wall weapon near the Mortuary.

M1A1 Carbine – M2 Carbine: Obtain from the Mystery Box.

FG42 – Device 450 (1,600 Jolts): Purchase as a wall weapon inside the Salt Mine.

BAR – FU-BAR (1,500 Jolts): Purchase as a wall weapon, or obtain from the Mystery Box inside the Mortuary.

SVT40 – AVT-40 (750 Jolts): Purchase as a wall weapon at the Village Square leading to the Riverside, near a door.

PPSh-41 – Dedushka (1,000 Jolts): Purchase as a wall weapon inside the Sewers.

Type 100 – Blood Type (750 Jolts): Purchase as a wall weapon at the Village Square.

Waffe 28 – Flapjack (1,000 Jolts): Purchase as a wall weapon near The Tower.

M3 – The Greaser (1,000 Jolts): Purchase as a wall weapon inside the Command Room.

M1928 – Chicago Typewriter (1,000 Jolts): Purchase as a wall weapon near the Riverside.

MP 40 – Hardly Werking (1,000 Jolts): Purchase as a wall weapon inside the Sewers.

Walther Toggle Action – Lucky: Obtain from the Mystery Box.

Winchester 1897 – Diplomatic Solution (1,000 Jolts): Purchase as a wall weapon from the Pub.

M30 Luftwaffe Drilling – Trips (500 Jolts): Purchase as a wall weapon near the Village Entrance.

Winchester Model 21 – Winchester Last Model: Obtain from the Mystery Box.

Light Machine Guns

Lewis – Balgian Rattlesnake: Obtain from the Mystery Box.

MG15 – Chatterbox: Obtain from the Mystery Box.

Bren – Ronnie: Obtain from the Mystery Box.

MG42 – Bone Saw: Obtain from the Mystery Box.

Lee Enfield – Smiley (1,600 Jolts): Purchase as a wall weapon from the Courtyard.

Karabin – White Death: Obtain from the Mystery Box.

M1903 Springfield – Illinois: Obtain from the Mystery Box.

Kar98k – War Model: Obtain from the Mystery Box.

P-08 Luger – G.I.’s Souvenir: Obtain from the Mystery Box.

M712 – Red 9 (500 Jolts): Purchase as a wall weapon from the Village Entrance.

Getting Tesla Gun in The Final Reich (Zombies)

After unlocking the Bunker and Salt Mine, go inside the Command Room and interact with the crank until it stops. Then, go inside the Emperor Room and interact with the machine in front of Barbarossa’s statue. Next, continue killing zombies near the machine to charge it up. Keep killing zombies in the nearby area until the Mind Power Machine floats into a hole in the ceiling. After charging the Mind Power Device, go to the Command Room and interact with the button on the upper section of the room to cause the Mind Power Device to start moving; the machine will come to a stop at certain locations. You must keep the Mind Power Device moving. To do this, stay inside the red circle on the ground and continue killing nearby zombies to charge the MPD again. Eventually, the MPD will move near an Electrical Generator, right next to the Schnellblitz Machine. After a short while, the MPD will infuse with the Electrical Generator and shoot out a piece of the weapon. After obtaining the gun’s part, the Mind Power Device will start moving again. While following it, kill zombies inside the red circle on the ground until the MPD reaches the Mortuary Generator. You then need to wait for a while to acquire the Tesla Canister from the inside of the generator. After that, go back to the Command Room to find a special zombie on the upper section of the room. Kill this special zombie and grab its head. Once you have both parts, go to the machine in the middle and place them to get the Tesla Gun.

Successfully complete the following steps to unlock the Pack-A-Punch machine in The Final Reich (Zombies):

It costs 5,000 points to Pack-A-Punch your weapon. You can also buy ammo for 4,000 points at the Pack-A-Punch machine at any time.

The Final Reich (Zombies) Easter Egg

Successfully complete the following steps in The Final Reich (Zombies) to complete the Easter Egg (retrieve the Artifact) and get the «Fireworks» trophy.

Note: To make completing the Easter Egg easier, keep pressing the Touchpad button on your controller to highlight most of the objectives in-game. It can be completed solo offline or with any number of players in co-op.

1. Next to the main panel.

2. After going through the morgue and the door leading to the sewers, it will be in front of the Pack-A-Punch machine room, at the crossroads.

3. Next to the door leading out of the Pack-A-Punch room to the harbor.

4. Next to the door leading to the tower from the pub.

Your next objective will be to go over to the tower and activate and defend the central lightning rod. This should be fairly easy if you use your special ability. Once this has been completed, activate and defend the two smaller lightning rods on the left and right. This can be a bit difficult solo, but should be fairly easy with a 2-4 players. Just keep checking both rods frequently and kill the zombies as quickly as possible. Make sure to be careful since another Brenner spawns once this step has been completed.

1. Moonraven (moon above his head, facing forward): On the lowest floor in the morgue, on the opposite side of the sewer door.

2. Stormraven (facing right): Inside the pub on the second floor.

3. Deathraven (facing forward): Inside the Pack-A-Punch room.

4. Bloodraven (facing left): Outside of the church, near the M1928 wall weapon.

Once you have figured out the four numbers needed, enter them into the Voice of God machine and activate it.

Secret Pack-A-Punch Mystery Box in Groesten Haus (Zombies)

Successfully complete the following steps in the Groesten Haus map (Zombies) to unlock the Pack-A-Punch Mystery Box:

Step 1: Shoot the ten lanterns around the map. Eight lanterns are inside the house (four downstairs and four upstairs) and two are outside (downstairs left and right windows). After shooting a lantern, it will make a raven sound and start glowing purple. After shooting all ten lanterns, a door will open upstairs and reveal the secret Mystery Box behind it. It costs 1,000 points to use and gives you one random weapon.

Step 2: Get a Jack-In-The-Box from the Mystery Box. This is random, but it is always one of the first few things you obtain from it. You usually get it within the first five draws, but it is guaranteed within the first ten draws. Then, stand and throw the Jack-In-The-Box in the exact location shown (on the wooden beam outside the Mystery Box room).

Step 3: Collect 10,000 points by killing zombies. Then, interact with the Piano in front of the Mystery Box room (upstairs) to pay 10,000 points.

Everything you now get from the Mystery Box will automatically be Pack-A-Punched. Unlike other maps, there is no actual Pack-A-Punch machine. Instead, all weapon draws are immediately Pack-A-Punched. They also continue to only cost 1,000 points per box draw. Collect «Max Ammo» pick-ups to restore all your ammo. Note: This does not work in the Prologue. It only works on the Groesten Haus map (solo and co-op).

Secret STG44 wall buy location («The Shadowed Throne» DLC)

To find the hidden STG44 assault rifle wall buy location, first reach the Cabaret area. You can get there through Main Street (unlock the double doors up the stairs to the large building with neon letters). Once inside the Cabaret, look near the stage to find a low canopy of ruins you can go underneath and look up at. Go under this small path to get the STG44 wall buy prompt. The STG44 costs 1,500 points to purchase. The STG44 is a good starting weapon. It is also a good weapon to put in the Pack-A-Punch machine.

Easy «Ack Ack» trophy

Easy «Defender» trophy

Easy «Flyboy» trophy

Easy «Fog Of War» trophy

In Mission 7: Death Factory, you must get through the foggy forest without being detected by human enemies to get the «Fog Of War» trophy. There is one dog that will always detect you, which is fine. It is the woods area where you see the dead pilot hanging from his parachute. In the first section, after killing the dog, stay to the far right side of the area. There are only three enemies and they are easy to move past if you wait behind a tree until they are gone. You will then reach a larger section with a flamethrower enemy. Stay to the far right side of the area. There are two enemies patrolling, but you can kill them with melee attacks. Stay to the right side and melee kill the enemy in front of the bunker while the other enemies are walking away. Your teammate will kill the second enemy in front of the bunker. You will get the trophy after reuniting with your teammate, opening the door inside the bunker, and reaching the woods area that does not contain any fog. Restart from the checkpoint if you get detected. If an enemy sees you for just a moment, it is fine as long as you do not alert the entire camp.

Easy «Gasoline Cowboy» trophy

Easy «Infiltrated» trophy

Easy «Marksman» trophy

While in the church in Mission 3: Stronghold, you will have to go to the clocktower to provide cover fire for Zussman. Grab a sniper rifle at the top of the tower. Every shot you fire must now hit an enemy until Zussman reaches his target to get the «Marksman» trophy. Restart from the checkpoint if you miss a shot.

Easy «One Of The Lucky Few» trophy

Easy «Potato Masher» trophy

An easy place to do this is in Mission 2: Operation Cobra. After the long tank drive at the start of the mission, you will have to enter an enemy building. In the first enemy building of the mission, go upstairs and stand there waiting for enemies to throw grenades from the farm below. The enemies are hiding behind haystacks on the farm and will frequently throw grenades at you. There are also lots of allies in this area near you. When you stand at the balcony leading to the farm, you are effectively blocking the path for your allies. This will cause a few of them to get stuck behind you (around 10 total allies). It is very easy to get five in one spot in this area.

Easy «Red Mist» trophy

Easy «Silent Night» trophy

In the first hostile area of Mission 5: Liberation, you will be armed with only a silenced pistol and must sneak past enemies to place two bombs. As soon as the section starts, go outside on the balcony and jump on the railing (do not drop down), then jump on the ledge of the house. You can go around the ledge to the next balcony where an enemy is standing. Stealth kill him, enter the building, and go downstairs. Proceed through the door to reach the first bomb. Plant it, then pick the lock of the nearest door. Behind the door, go upstairs and jump on the balcony and then on the ledge of the house to move undetected above the enemies. Make your way to the opposite side of the area where the southern bomb must be placed. You will get the «Silent Night» trophy after planting the second bomb. Restart from the checkpoint if you are detected.

Easy «Strike!» trophy

Wustlinge are larger than normal zombies. They use melee attacks and charge at you when shooting them. They frequently spawn after Round 10 (they can spawn as early as Round 7, but it is rarer). Train a group of zombies (run with them from one end of an area to the other so they are all running in one line). Then, let the Wustling get behind the normal zombies. Shoot the Wustling and he will come charging towards you, knocking over all other zombies along the way. When he knocks over ten zombies, you will get the «Strike!» trophy.

Easy «Sunday Driver» trophy

During the driving section in Mission 4: S.O.E., you will be driving a car to catch up to a train. During the drive, you cannot hit any obstacles (rocks, fences etc) to get the trophy. You will get the «Sunday Driver» trophy when your teammate takes over the wheel and you switch to the MG. Restart from the checkpoint if you hit anything.

Easy «Suppressive Fire!» trophy

Easy «Undertaker» trophy

Before starting a zombies match on The Final Reich, pick the Medic class with the Camouflage ability. This renders you invisible for a few seconds, which is ideal to melee kill enemies without being attacked by them. The best place to get the trophy is in the bunker. After turning on the power, you can go through the middle door in the bunker. Behind that door are always four Bombers. Use the Camouflage ability before opening that door, then use melee attacks to kill one of them. The shovel is your default melee weapon (you always have it). They can take quite a few hits, but in lower rounds it is not too difficult. Bombers also spawn in later rounds (starting at Round 12+ or so). The bunker is just the first and easiest place to do it. Also, the Camouflage ability must first charge up. This happens automatically when you kill zombies. It will then show a red circle in the bottom right corner of the screen.

Successfully complete one of the following tasks to get a trophy:

    VE (Platinum): Earn all available trophies for Call of Duty: WWII. Distinguished Service (Gold): Complete the game on Veteran difficulty. General of the Army (Gold): Enter Prestige 1 in Multiplayer while playing online. Divisional Commander (Silver): Prestige a Division in Multiplayer when playing online. Fireworks (Silver): In The Final Reich, retrieve the artifact. Friend in Need (Silver): Request Zussman to toss you First Aid Kits 30 times. I See Movement! (Silver): Request Pierson to spot enemies 25 times. Praise and Pass (Silver): Request Turner to toss you ammo 20 times. Ricky Recruit (Silver): Complete 21 daily challenges in Headquarters. School of Hard Knocks (Silver): Request Stiles to toss you grenades 15 times. To the End (Silver): Complete the campaign. Who Needs a Pendant? (Silver): Request Aiello to toss you signal smoke and call in mortar strikes 10 times. Ack Ack (Bronze): Protect your tanks by shooting down all planes in Operation Cobra. Buck Private (Bronze): Get 10 kills in Multiplayer while playing online. Chain Smoker (Bronze): Disable 50 enemies using smoke grenades. Defender (Bronze): Protect the convoy by shooting down all the planes in The Rhine. Flyboy (Bronze): Protect the bombers by personally shooting down 12 enemy planes in Battle of the Bulge. Fog of War (Bronze): Sneak through the Dragon’s Teeth undetected in Death Factory. Gasoline Cowboy (Bronze): Rescue your allies with the Sherman while keeping your armor above 80% in Collateral Damage. I’ve Got You! (Bronze): Drag 9 unique allies to safety. Infiltrated (Bronze): Reach the sniper perch without being detected in Ambush. Marksman (Bronze): Cover Zussman from the church without missing a shot in Stronghold. One of the Lucky Few (Bronze): Breach the seawall in under 2 minutes without taking MG fire. Pieces of History (Bronze): Collect all 33 mementos. Potato Masher (Bronze): Save 5 allies by throwing away a live enemy grenade. Pressure Cooker (Bronze): In Prologue, survive until wave 20. Quarter Given (Bronze): Get 4 unique groups of enemies to surrender. Red Mist (Bronze): In The Final Reich, get 10 kills from a single Bomber’s explosion. Rescuer (Bronze): Save 10 unique allies locked in struggle. Silent Night (Bronze): Sneak through the courtyard undetected in Liberation. Slow and Steady (Bronze): Spend 3 minutes using Focus in the campaign. Strike! (Bronze): In The Final Reich, knock over 10 zombies with a WГјstling charge. Sunday Driver (Bronze): Complete the driving portion of S.O.E. without hitting any obstacles. Suppressive Fire! (Bronze): Successfully escort the pole charge engineer to the pillbox in Hill 493. Tour of Duty (Bronze): Win 5 War matches in Multiplayer while playing online. White Knuckles (Bronze): In The Final Reich, survive 3 Pest waves in a single match without getting hit.

Additionally, there are 15 secret trophies:

    Long Way from Texas (Bronze): Complete D-Day. The Paddle (Bronze): Complete Operation Cobra. No Sanctuary (Bronze): Complete Stronghold. Last Stop (Bronze): Complete S.O.E. Champagne and Caviar (Bronze): Complete Liberation. Human Cost (Bronze): Complete Collateral Damage Death Factory (Bronze): Complete Death Factory. Our Men (Bronze): Complete Hill 493. Worst Christmas Ever (Bronze): Complete Battle of the Bulge. No Sacrifice Too Great (Bronze): Complete Ambush. Dark Reunion (Silver): In The Final Reich, save Klaus. Dark Arts (Bronze): In The Final Reich, build all variants of the Tesla Gun. Lurking Around (Bronze): In The Final Reich, find and shoot Dr. Straub. Undertaker (Bronze): In The Final Reich, kill the Bomber with the shovel. Lightning Handler (Bronze): In The Final Reich, build a Tesla Gun.

The following trophies require «The Resistance» bonus downloadable content:

    Own the Fog, Be the Fog (Bronze): In The Darkest Shore, kill a Meuchler in the fog The Bakers Dozen Massacre (Bronze): In The Darkest Shore, line up and kill 13 zombies with one Ripsaw shot. Going Up. (Bronze): In The Darkest Shore, unlock the Ubersprengen. Still Lurking (Bronze): In The Darkest Shore, find and shoot Dr. Straub. Always on Spine (Bronze): In The Darkest Shore, rip out the spine of every Zombie type. I Got This (Bronze): In The Darkest Shore, survive the initial beach rush without using any machine gun turrets. This Damn Island (Silver): In The Darkest Shore, explore the entire island.

Additionally, there are three secret trophies with «The Resistance» bonus downloadable content:

    Making History (Silver): In The Darkest Shore, escape from the island before the bombing starts. Black Winds to Darker Lands (Silver): In The Darkest Shore, retrieve Barbarossa’s pommel. Severe Pommeling (Bronze): In The Darkest Shore, kill 250 zombies with Barbarossa’s pommel in one match.

The following trophies require the «War Machine» bonus downloadable content:

    Das ist gut (Bronze): In The Shadowed Throne, find the Ubersprengen. Ballistics Be Damned (Bronze): In The Shadowed Throne, reach wave 15 using only melee weapons. Something Wunderful (Bronze): In The Shadowed Throne, kill 50 Gekocht with the special weapon in one match. Putting on a Show (Bronze): In The Shadowed Throne, keep a Gekocht alive on the stage for 1 minute. Not a Prayer (Bronze): In The Shadowed Throne, after round 20, survive at least two full rounds without anyone leaving the church. Equal Opportunity Destroyer (Bronze): In The Shadowed Throne, collect geistkraft from each zombie type in a single match. Lumberjack (Bronze): In The Shadowed Throne, kill a Wustling using each melee weapon in a single match.

Additionally, there are three secret trophies with the «War Machine» bonus downloadable content:

    Stadtjäger Down (Silver): In The Shadowed Throne, defeat the Stadtjäger. Ammo Conservation (Silver): In The Shadowed Throne, obtain the Blade without firing a gunshot. This Belongs in a Museum (Silver): In The Shadowed Throne, while inside the museum, kill 250 zombies with the Blade in a single match.

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